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Building A Digital Game Plan For Events

On 1 March 2010, I made a presentation at MPI’s European Meetings and Events Conference in Malaga, Spain on “Building a Digital Game Plan”.

The idea behind the presentation was to get the audience to think about how to get the audience to think about the opportunities that technology can bring to events in terms of extending the event, including more people, offering new formats and increasing interaction. Then, I wanted to show them a process for planning to implement interactive or collaborative technology inside their events. (This could be Social Media or other event technology).

You are more than welcome to look through the slides here.

[slideshare id=3330105&doc=emec2010digitalgameplanpdf-100303170305-phpapp02]

Supporting Material

Equally important, I compiled several blog posts into a pseudo e-book that the attendees could use as a second reference. This was designed to provide some additional support behind what happened. Here is that document: Building a Digital Game Plan Article Collection.

Questions or Comments

If you have any questions on the content or ideas that were included in this presentation, please let me know. I would be happy to expand on any of the topics.  For the regular blog readers – there are some ideas in the slide deck that will be the subject of future blog posts.

Written by

Samuel J. Smith is the Managing Director of Interactive Meeting Technology, LLC. He wakes up every morning to save the world from stuffing attendees in chairs for hours on end at events. Oh, and he has small children who usually want some breakfast.

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